The roster ended up with fourteen characters, which consisted of Lauren herself, her partner Rodney, the many kids from previous Lauren’s Kids programs, and a few new faces. Below were our explorations in how these characters have changed from grade 5 to 6 and how we should keep them recognizable.
Once the designs were approved, I was asked to create closeups of each character. This is when I settled on a style for the eyes that was reminiscent of previous Lauren’s Kids programs, but had a more mature, anime-inspired look.













We were working with an overseas team for this project, and it was my job to create each character’s turn sheet.














During the program’s conceptual phase we experimented with a few rendering styles for the characters, and we eventually landed on a PBR look.
I also created drawings for the production which were used as photographs!
Once the overseas team began to send us the character models, it was my job to draw and paint over them to stay consistent with the concept art.
The team was also having issues with modeling and rendering hair for the characters, so I came during the asset stage and created a hair shader they could use and adjusted a few of the hair models for maximum appeal.
Before the production swapped to completely 3D environments, I had the opportunity to paint a backdrop myself!
I also had to convert this daytime establishing shot to nighttime lighting.
And that’s all! The program is currently being shown in schools around the world – thank you to Lauren’s Kids for giving me the opportunity!
I was very fortunate to work with Lauren's Kids to visually develop their new educational animated series for the 6th grade. I was involved with creating concept art for the characters, props, "photos," and helped direct our overseas team with the 3D models.